Imagine a shadowy figure, striking from the darkness with deadly precision. That’s the allure of Assassin Commander in Magic: The Gathering! But with so many powerful assassins lurking in the game, choosing the perfect one for your deck can feel like a mission impossible. It’s tough to know who has the best abilities to take down your opponents swiftly and efficiently.
Do you want to build a deck that feels like a master assassin, picking off opponents one by one? If so, you’re in the right place! This post will cut through the confusion. We’ll explore some of the best Assassin Commanders available, explaining what makes them so good at their deadly craft. Get ready to discover the secrets to building a killer Assassin deck!
Top Assassin Commander Mtg Recommendations
- YOUR ASSASSIN TRAINING STARTS HERE—Gear up for your first games of Magic with 2 Assassin’s Creed-themed decks and learn the ropes with the included guide
- LEAP INTO HISTORY—Assassin’s Creed emerges from the shadows to join Magic: The Gathering! Freerun through ancient locales with your favorite Assassins, equip deadly weapons, and ensure your targets are history
- TWO READY-TO-PLAY 60-CARD DECKS—Begin your initiation with the Brotherhood Agents deck, eliminating the competition with Master Assassin, Ezio, or arm yourself with the Ancient Arsenal deck to overpower your enemies with Viking shieldmaiden, Eivor
- LEARN TO PLAY MAGIC WITH A FRIEND—Perfect for your first Magic game, teaching friends and family, or just a fun game night, use the included rules booklet to learn how to play, then leap into action and claim victory!
- COLLECT RARE CARDS—Kick off your collection with 2 Mythic Rare cards (1 with a shining Traditional Foil treatment) and 8 Rare cards in each deck
- GET DECKED OUT LIKE A MASTER ASSASSIN—Open a 10-Card Collector Booster full of shining foils, Rare cards, and special Assassin’s Creed alt-art, alt-frame cards
- LEAP INTO HISTORY—Assassin’s Creed emerges from the shadows to join Magic: The Gathering! Freerun through ancient locales with your favorite Assassins, equip deadly weapons, and ensure your targets are history
- TAKE A LEAP OF FAITH—Bring the beloved video game series to your tabletop with new art and thematic game mechanics sure to delight Assassin’s Creed and Magic fans alike
- TRACK DOWN ELUSIVE RELICS—Collect cards with gleaming Collector Booster-exclusive foil treatments; every pack contains 2 Foil-Etched cards and may even include a Textured Foil card or unique Double Rainbow Foil Serialized card
- BORDERLESS & EXTENDED-ART CARD IN EVERY PACK—With gorgeous art extending all the way to the edge of the card, every Collector Booster contains 1-2 Extended-Art cards (a Collector Booster exclusive) and 1-3 Borderless cards that will give you an alternate-art view of history
- EXPLORE WITH 7-CARD BEYOND BOOSTERS—Open 7-card packs full of classic characters, items, and moments from your favorite Assassin’s Creed games with a box of 24 Beyond Boosters
- LEAP INTO HISTORY—Assassin’s Creed emerges from the shadows to join Magic: The Gathering. Freerun through ancient locales with your favorite Assassins, equip deadly weapons, and ensure your targets are history
- TAKE A LEAP OF FAITH—Bring the beloved video game series to your tabletop with new art and thematic game mechanics sure to delight Assassin’s Creed and Magic fans alike
- TRACK DOWN ELUSIVE RELICS—In each pack you’ll find 1–4 cards of rarity Rare or higher, at least 1 shining Traditional Foil card, and at least 1 card with full, Borderless art—no scouring the streets required for these collectibles
- FOIL and BORDERLESS CARD IN EVERY PACK—Every Beyond Booster includes at least 1 shining Traditional Foil card and 1 Borderless Card featuring gorgeous alt-art that extends all the way to the edges of the card
- DIVE INTO THE UNIVERSE WITH 7-CARD INFINITE BOOSTERS - Open 7-card boosters filled with characters, items, and highlights from your favorite Assassin's Creed games, with a box of 24 infinite booster packs
- A STEP INTO HISTORY: Assassin's Creed steps out of the shadows to join Magic: The Gathering! Traverse ancient locations with your favorite assassins, equip yourself with deadly weapons, and make sure your targets are nothing but ancient history
- A LEAP INTO LEGEND: the cult video game series comes to life with new illustrations and thematic game mechanics that join your table for the greatest pleasure of Assassin's Creed and Magic fans
- TRACK DOWN ELUSIVE RELICS: you will find 1 to 4 cards of rare or higher rarity, at least 1 traditional shiny premium card and at least 1 full-art borderless card in each booster. No need to walk the streets to find these trading cards
- PREMIUM & BORDERLESS CARDS IN ALL BOOSTERS: Each Infinity Booster contains at least 1 traditional glossy premium card and 1 borderless card with a stunning alternative illustration extending to the edge of the card
- MTG Assassin's Creed Beyond Booster Pack! 7 Cards Per Pack!
- No Commons Included! All Cards Will be Rarity Uncommon or Higher!
- Universes Beyond! Bringing Your Favorite Franchises and Magic: The Gathering Together!
- PLAY THE VILLAIN—Bring the might of the Marvel Universe to the battlefield as you combat your friends with a deck featuring your favorite Marvel villains
- ALL SHALL KNOW DOOM—Harness the power of Doctor Doom and enact your master plan. The connive mechanic either strengthens your Villains or drains life from the whole table. Submit yourself to Doom!
- 30 NEW COMMANDER CARDS—Each ready-to-play deck includes 30 Commander cards entirely new to Magic: The Gathering
- FOIL BORDERLESS COMMANDER—Command your deck in style with 1 Legendary Creature card featuring Borderless art and a shiny Traditional Foil treatment
- EPIC MULTIPLAYER BATTLES—Magic’s most popular multiplayer play format, Commander is an action-packed, free-for-all battle full of strategic plays and social intrigue (best with 3–5 players)
- ASSEMBLE EARTH’S MIGHTIEST HEROES—Bring the might of the Marvel Universe to the battlefield as you combat your friends with a ready-to-play deck featuring your favorite Marvel super heroes
- ALWAYS COUNT ON CAP—Rally the Avengers with Captain America, boosting your power and abilities for each Hero you add to the team. Attach Equipment and stack counters to ensure your ranks are suited up to save the world!
- 30 NEW COMMANDER CARDS—Each ready-to-play deck includes 30 Commander cards entirely new to Magic: The Gathering
- FOIL BORDERLESS COMMANDER—Command your deck in style with 1 Legendary Creature card featuring Borderless art and a shiny Traditional Foil treatment
- EPIC MULTIPLAYER BATTLES—Magic’s most popular multiplayer play format, Commander is an action-packed, free-for-all battle full of strategic plays and social intrigue (best with 3–5 players)
Unleash Your Inner Strategist: The Assassin Commander MTG Buying Guide
So, you want to build a killer Magic: The Gathering Commander deck with an assassin theme? Awesome! Commander is a super fun way to play Magic with friends. Building around assassins means you’re all about sneaky attacks, taking out your opponents’ creatures, and maybe even winning the game with a special trick. This guide will help you pick the best cards to make your assassin deck a real threat.
1. Key Features to Look For
When you’re building your assassin commander deck, keep an eye out for cards that do these cool things:
- “Assassin” Creature Type: This is the most obvious one! Look for creatures that actually have “Assassin” in their creature type. These often have special abilities that work well together.
- Deathtouch: This is a super important keyword for assassins. When a creature with deathtouch deals damage to another creature, that creature is destroyed. It’s like a guaranteed kill!
- Targeted Removal: Assassins love to get rid of specific threats. Look for spells that let you destroy or exile a creature your opponent controls.
- Card Draw: You need to keep your hand full of options. Cards that let you draw more cards are always good.
- “Payoff” Abilities: Some cards might reward you for having assassins on the battlefield or for destroying creatures. These can help you win the game.
2. Important Materials (Card Types)
In Magic: The Gathering, cards come in different types. For an assassin commander deck, you’ll want a good mix:
- Creatures: These are your assassins! You’ll need plenty of them to attack and use their abilities.
- Instants and Sorceries: These are your spells. They can destroy your opponents’ creatures, draw you cards, or boost your own assassins.
- Enchantments and Artifacts: These can provide ongoing benefits, like making your assassins stronger or giving you extra resources.
- Lands: You need these to play your spells. A good balance of lands is crucial.
3. Factors That Improve or Reduce Quality
What makes an assassin commander deck great? And what can make it weak?
- Synergy is King: Cards that work well together make your deck much stronger. If your assassins boost each other or if spells have extra effects when you control assassins, that’s a big plus.
- The Right Commander: Your Commander is the boss of your deck. Choose a commander that fits the assassin theme and has an ability that helps your strategy.
- Mana Curve: This is about having a good mix of cards with different mana costs. You don’t want to have too many expensive cards that you can’t cast early, or too many cheap cards that you run out of steam with later.
- Too Much of One Thing: If your deck is only assassins and nothing else, it might be too easy for opponents to stop. You need ways to protect your assassins or win when they can’t attack.
- Lack of Answers: If your deck can’t deal with your opponents’ big threats, you’ll struggle to win. Make sure you have ways to remove troublesome creatures.
4. User Experience and Use Cases
Playing an assassin commander deck is all about control and surprise.
- The Sneaky Attacker: You’ll often be playing defensively at first, using your spells to remove your opponents’ threats. Then, when the time is right, you unleash your assassins for a quick victory.
- The “Take That” Player: This deck can be a lot of fun if you enjoy directly interfering with your opponents’ plans. You can pick off their best creatures one by one.
- Multiplayer Mayhem: In Commander, you play with multiple people. Assassins can be great at targeting specific players who are getting too far ahead, making the game more balanced.
- Learning Curve: Some assassin decks can be a bit tricky to pilot. You need to know when to attack, when to hold back, and when to use your removal spells.
Assassin Commander MTG: Your Burning Questions Answered
Here are some common questions people have about building and playing with Assassin Commander decks in Magic: The Gathering.
Q: What are the main Key Features I should look for in assassin cards?
A: You should look for cards with the “Assassin” creature type, the deathtouch ability, and spells that let you target and destroy or exile your opponents’ creatures. Cards that draw you more cards or reward you for eliminating threats are also very useful.
Q: What are the most important card types for an assassin deck?
A: You’ll need lots of creatures that are assassins, instants and sorceries for removal and card draw, and some enchantments or artifacts for extra benefits. Don’t forget enough lands to cast your spells!
Q: How does the “deathtouch” ability work?
A: When a creature with deathtouch deals any amount of damage to another creature, that creature is destroyed. It’s a very powerful ability for assassins.
Q: What makes an assassin commander deck “good”?
A: A good deck has cards that work well together (synergy), a commander that fits the theme, and a balanced mix of card costs (mana curve). It also needs ways to deal with opponents’ threats.
Q: What can make an assassin commander deck weak?
A: A deck can be weak if it has too many of the same type of card, not enough ways to remove threats, or if its cards don’t work together well.
Q: What is a good use case for an assassin commander deck?
A: They are great for players who like to control the game by removing threats and attacking strategically. They can also be fun for players who enjoy “take that” mechanics, directly impacting opponents.
Q: Is it hard to play an assassin commander deck?
A: Some assassin decks can have a learning curve. You need to make smart decisions about when to attack and when to use your spells.
Q: Should I focus only on creatures with the “Assassin” type?
A: It’s good to have many assassins, but a balanced deck also needs other types of cards like removal spells and card draw to be successful.
Q: How do I choose the best Commander for my assassin deck?
A: Pick a commander that has an ability that helps assassins or creature removal, and ideally fits the colors you want to play with.
Q: What colors are usually best for an assassin commander deck?
A: Black is the primary color for assassins and removal. Green and blue can also be good for support, card draw, and protection.
